For parents, teachers & youth leaders

Safety & how VineBlocks works

VineBlocks was made by a dad for his own son. Its guiding rule: a child should be able to explore freely without a parent ever needing to worry. Here is exactly how that’s enforced — in plain language.

What we do not do

How multiplayer works

Multiplayer is off by default and lives behind a parental gate (a simple math question a young child won’t solve on their own). When you turn it on, you get or enter a private room code and share it only with families you personally know and trust — for example, cousins, or a church small group.

Players in a private world can see each other move, wave with emoji, and build together. They cannot chat, cannot exchange anything but in-game gifts, and cannot find your child outside that private code. There is no directory, no friend-requests from strangers, no discovery.

A private-invite model is also ideal for a youth group or classroom: a trusted adult shares one code with their group, and everyone builds together in a walled garden. (An expanded, leader-administered version of this is on our roadmap.)

Parent controls

Our security model (the technical bit)

For the technically-minded, here is what actually crosses the network:

We designed this to align with the spirit of children’s-privacy laws (such as COPPA): the safest data is the data you never collect. See our Privacy Policy for specifics.

A note on the content

VineBlocks is explicitly Christian. Gameplay is framed around Scripture (KJV), stewardship, and generosity — feeding the hungry, clothing those in need, honest work, and rest. There is no violence or combat. Heaven is portrayed with care and hope, and God is represented as light, never as a figure.

Questions, concerns, or a safety report? Email michael@cappfamily.org. A real person (the dad who built it) will read it.

▶ Let your child play