For parents, teachers & youth leaders

Safety & how VineBlocks works

VineBlocks was made by a dad and his own son. Its guiding rule: a child should be able to explore freely without a parent ever needing to worry. Here is exactly how that’s enforced — in plain language.

Why VineBlocks is different

There are building games children love, and there are Bible apps that teach — but they rarely overlap, and the sandbox ones usually come with chat, strangers, ads, or an account. VineBlocks is built to be both a game a child loves and a safe, faith-forming place, at once.

Most games kids play
  • Open chat & strangers — or an account just to play
  • Ads, purchases, or profiling built in
  • Faith is absent — or bolted on as a quiz
  • A download, an app store, or a subscription
  • Built for the child alone, not the family
🍇 VineBlocks
  • No chat, no strangers, no child accounts — ever
  • Free forever · no ads · nothing to sell your child
  • Scripture you live out — 13 parables, not quizzes
  • Runs right in the browser — nothing to install
  • Family devotionals & side-by-side co-play built in

Plenty of games get one of these right. We haven’t found another that gets them all — a sandbox children love, real faith formation, and radical safety, free in the browser.

Great on their own — even better together

Many children play alone, so VineBlocks is built to be excellent with zero adult setup: every verse and story can be read aloud for pre-readers, and gentle, synthesized worship hymns play softly in the background. Instead of loot boxes and stranger chat, a child sitting alone gets Scripture, kindness, and generosity.

But it’s also made to pull you in — so when you can, a few things are waiting for the two of you:

What we do not do

How multiplayer works

Multiplayer is off by default and lives behind a parental gate (a simple math question a young child won’t solve on their own). When you turn it on, you get or enter a private room code and share it only with families you personally know and trust — for example, cousins, or a church small group.

Players in a private world can see each other move, wave with emoji, and build together. They cannot chat, cannot exchange anything but in-game gifts, and cannot find your child outside that private code. There is no directory, no friend-requests from strangers, no discovery.

A private-invite model is also ideal for a youth group or classroom: a trusted adult shares one code with their group, and everyone builds together in a walled garden. (An expanded, leader-administered version of this is on our roadmap.)

Parent controls

📊 New: Set up your Parent Dashboard — a private activity monitor and remote control (daily limit, allow/block multiplayer). Create a Family Code, then link it in the game under Parent Settings → Parent Dashboard.
Church or youth leader? Open the Leader Dashboard to run a safe, private world for your group — you own the room, lock it, keep building safe, and clear it anytime.

Our security model (the technical bit)

For the technically-minded, here is what actually crosses the network:

We designed this to align with the spirit of children’s-privacy laws (such as COPPA): the safest data is the data you never collect. See our Privacy Policy for specifics.

A note on the content

VineBlocks is explicitly Christian. Gameplay is framed around Scripture (NKJV), stewardship, and generosity — feeding the hungry, clothing those in need, honest work, and rest. There is no violence or combat. Heaven is portrayed with care and hope, and God is represented as light, never as a figure.

Scripture quotations are taken from the New King James Version®. Copyright © 1982 by Thomas Nelson. Used by permission. All rights reserved.

Questions, concerns, or a safety report? Email michael@cappfamily.org. A real person (the dad who built it) will read it.

▶ Let your child play